UPDATE FEB 2022: This was added as official DLC to Counter-Strike: Global Offensive. I've updated the images of the level on this post.
This was a level I worked on for CSGO with Bartłomiej "Lizard" Guzek (Techland Games; Dying Light 2) and Michael "jakuza" Jako (3D Aim Trainer; Gearbox Software). I led charge of authoring tileables, hero assets, and many reusable models for the level.
I ended up creating a library of 20 concrete tileables, along with over 50 individual props for the level. I helped with look development on lighting and surfacing effects.
Map beauty shots have a few additional post-processing effects added that are not present in the map itself, asset renders are from inside Substance Suite.